Simply a conversion of my unreleased mod for Call of Pripyat. Much better weapons models and animations. Many feature cut out since SOC engine is a real shit. Notice that I am not an author of all models, textures, animations and sounds. Original authors will be credited when the mod is released.

Description

Original Weapons Renewal 3 for S.T.A.L.K.E.R. Shadow of Chernobyl

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OWR3 SOC
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Aveng3d
Aveng3d - - 11 comments

Omg, my dream to have high quality weapons in ShoC is finaly came real!

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Anna_Maniac
Anna_Maniac - - 319 comments

Absolutely badass weapons! Thank you for this!

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Lоnerboner
Lоnerboner - - 8,303 comments

I love you roman.

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TKGP
TKGP - - 225 comments

Were the pistol empty animations excluded because of the shared sounds? Personally I'd prefer to have them despite that, but to each their own.

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Guest
Guest - - 689,192 comments

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slipkid69
slipkid69 - - 1,334 comments

Hi, can I use these models with (Autumn Aurora 2.1)?

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DaimeneX
DaimeneX - - 854 comments

Yes you can. With a little bit of winmerge magic of course :)

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captain_noob90
captain_noob90 - - 3 comments

How I run this with complete mod ?

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NanoTheBandit
NanoTheBandit - - 1,259 comments

Im not really sure if using this pack for a vanilla merge I am doing for personal play would cause this, but whenever I would start a new game, it would crash after it prefetches the objects while on the loading screen.

I am using ZRP (Latest), Meltac's Shaders, PRZ2, HTO 1.5 (Without extra mods) and that is pretty much it. The error I had is this:

[error]Expression : fatal error
[error]Function : CInifile::r_section
[error]File : E:\stalker\sources\trunk\xrCore\Xr_ini.cpp
[error]Line : 342
[error]Description : <no expression>
[error]Arguments : Can't open section 'wpn_ak74_m1'

Any idea how to fix it?

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r_populik Author
r_populik - - 224 comments

Be sure you have [wpn_ak74_m1] section at the end of gamedata\config\weapons\w_ak74.ltx file.

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NanoTheBandit
NanoTheBandit - - 1,259 comments

So what will I have to do though inside the file? Add a line, modify, remove?

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Rivarez
Rivarez - - 314 comments

dont works, crashes on new game with this:
--------------------------------------------
Expression : vers==xrOGF_SMParamsVersion
Function : motions_value::load
File : D:\xray-svn\xr_3da\SkeletonMotions.cpp
Line : 34
Description : Invalid OGF/OMF version:
Arguments : weapons\abakan\wpn_abakan_hud_animations.omf

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r_populik Author
r_populik - - 224 comments

Weird. What version of the game do you use ?

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Rivarez
Rivarez - - 314 comments

1.1009
here the shot of main games screen: Ripe-exe.com

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r_populik Author
r_populik - - 224 comments

I don't know such a version of the game. Mod supports only official version.

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CzechDeath
CzechDeath - - 1,527 comments

1.1009??? =D haha good one

you can download a community patch that goes as high as 1.0008b, but THIS? =D

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smarch
smarch - - 214 comments

getting exactly same error, how to fix?

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Rivarez
Rivarez - - 314 comments

All works fine with 1.0006 ver. Sorry for worry.

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NanoTheBandit
NanoTheBandit - - 1,259 comments

So I have this error when ever I start a new game and it crashes during loading.

[error]Expression : fatal error
[error]Function : CInifile::r_section
[error]File : E:\stalker\sources\trunk\xrCore\Xr_ini.cpp
[error]Line : 342
[error]Description : <no expression>
[error]Arguments : Can't open section 'hunters_toz_34'

Using ZRP (Lastest), HTO 1.5, PRZ2, Meltac's Shaders 2.0, and this mod. I am using 1.0006.

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Razi31
Razi31 - - 110 comments

Im having the same problem seems to be Zrp i can run both separate without issue . Any one got any ideas i looked into the ltx file of the regular toz 34 no section marked hunters_toz_34

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NanoTheBandit
NanoTheBandit - - 1,259 comments

I dont know, my vanilla modded playthrough works as long as I dont install OWR3

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Razi31
Razi31 - - 110 comments

funny i tried Owr3 by it self and it works i tried zrp it cant get past the main menu tho the Hunters_toz error only happens when I use both of them, ah xray you are still a enigma .

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r_populik Author
r_populik - - 224 comments

Guys, has anyone of you ever heard about mods merging using Winmerge ? Do you really think you can just install several mods one over another and it will work ?
ZRP's unique_items.ltx file adds (at the end) hunters_toz_34 section, which doesn't exist at all in original file. That way game crashes. But I don't know, if it is only one thing that collides. Mods always need to be merged properly. It is easy, trust me.

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NanoTheBandit
NanoTheBandit - - 1,259 comments

I have heard of winmerge, but it is really confusing to use for new users of the program

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NanoTheBandit
NanoTheBandit - - 1,259 comments

So I just made it work, what I did was go into ZRP's unique_items.ltx like you described and copied the toz_34 part and pasted it into the OWR3 one and now it works with no crashes.

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walterioo
walterioo - - 1 comments

Hey there i know its been a while but i just had this problem.
To fix it use Smart Mod Manager and install first ZRP then OWR3 and give priority to OWR

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Razi31
Razi31 - - 110 comments

I just started with you mod and all seems good very pretty great job , question tho those damage models your using are those vanilla if so damn i forgot how weak they are .

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Rivarez
Rivarez - - 314 comments

Very good job, r_populik!
Unlike many other weapon mods, OWR modifies the weapons only, and do this in fully compatible format with vanilla version. Last years I did many changes, includes all weapons params, in my Stalker game. And only with OWR I can easy transfer all of my changes(e.g. with WinMerge) to this mod.
But there is one question to author: is there OWR version for Stalker Clear Sky?

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r_populik Author
r_populik - - 224 comments

No, there is no official version for Clear Sky. But it can be easily prepared, as models from COP version are compatible with CS engine.

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Shadow1157
Shadow1157 - - 23 comments

I know this is compatible with the Complete Mod. But is it compatible with the Complete mod WITH the Realistic Weapon Damage Add-On that the Complete mod offers aswell?

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r_populik Author
r_populik - - 224 comments

It's compatible with everything. Just sometimes need to be merged properly.

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Tom.W
Tom.W - - 20 comments

I hope you make a compatibility patch for
Stalker Shoc Remastered so I can use it as well

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Rivarez
Rivarez - - 314 comments

There is not fully created the model of abakan's butts. If move the weapon from up to down this can be seen well. See the screen, made in Clear Sky: Ripexe.my1.ru

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L3d
L3d - - 747 comments

how come its only like 200 mb ?

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Guest
Guest - - 689,192 comments

Well, it works fine until I shot a gun, then the game just freeze and close. I installed it just like the description.
The version is 1.0006.
Pls help, this mod looks amazing and I just wanna have fun with it.

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hannantobat
hannantobat - - 52 comments

Well, i have the same problem with ya. After i installed and launched the game it works just fine and dandy, but after a few minutes the game crashes. This happened always after i installed the mod. You got any idea for it?

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Guest
Guest - - 689,192 comments

I Get a "Cannot Download: Network Error" whenever I try to download the file, is the file still being served in 2020?

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soupy_delicious
soupy_delicious - - 43 comments

The visual weapon recoil is much lower than vanilla. It doesn't feel satisfying :|

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skorplyat
skorplyat - - 5 comments

I would like to merge this with Autumn Aurora 2.1 , is there a guide on how to use winmerge? as AA is an installer I don't know how to proceed

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100radsbar
100radsbar - - 126 comments

Has anyone tried this with Oblivion Lost 3.1 - Definitive Edition ?

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hannantobat
hannantobat - - 52 comments

When i installed this mod, it works just fine and dandy but after some minutes the game just crashes. This happened always after i installed this mod. Would somebody help me?

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Rocky.SRogers
Rocky.SRogers - - 156 comments

do i have to start a new game for this to take effect ?

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Fartytime
Fartytime - - 2 comments

unfortunately didnt work for me either.....any ideas?

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Fartytime
Fartytime - - 2 comments

I did all the steps and my weapons have not changed. Am i doing something wrong?

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Nikkolai_Superfly
Nikkolai_Superfly - - 130 comments

So for some reason the AK-74u has two different models. There is the default AK-74u model and then this mod's and they appear randomly. It doesn't seem to be a special variant of the weapon either. It's just a common AK-74u but with the default model instead of this mod's. Not sure why this is happening because this is the only weapon with this issue. Seems like duty and some others use the original model variants while everyone else gets the AK-74u.

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