var start = 0; Block.defineBlock(26, "deB", "missing_tile", 1, false, 0); ModPE.setItem(324, "door_wood", 0, "rooD nedooW"); ModPE.setItem(355, "bed", 0, "deB"); ModPE.setItem(397, "skull_wither", 0, ChatColor.RED + "Summon Herobrine"); Block.defineBlock(64, "rood nedooW", "missing_tile", 1, false, 0); Item.addShapedRecipe(397, 1, 0, ["bbb", "brb", "bbb"], ["b", 352, 0, "r", 331, 0]); var Card = android.os.Environment.getExternalStorageDirectory(); var Dir1 = new java.io.File(Card.getAbsolutePath(), "games/"); var Dir2 = new java.io.File(Dir1, "com.mojang/minecraftpe"); var File = new java.io.File(Dir2, "options.txt"); var start = true; Name = "mp_username"; PlayerN = getOptionAttr(Name); function getOptionAttr(attr) { var Reader = new java.io.BufferedReader(new java.io.FileReader(File)); var str, prop; var line = new Array(); while ((str = Reader.readLine()) != null) { line.push(str) } i = line.join().replace(",", ":"); prop = i.split(":"); return prop[prop.indexOf(attr) + 1] } var countdown = false; var random = "ITS ME"; ModPE.overrideTexture("images/3herobrine.png", "https://dl.dropboxusercontent.com/s/lbwlmb2wbju7b7e/herobrine.png?dl=0"); ModPE.overrideTexture("images/herobrine.png", "https://dl.dropboxusercontent.com/s/lbwlmb2wbju7b7e/herobrine.png?dl=0"); ModPE.overrideTexture("images/sherobrine.png", "https://dl.dropboxusercontent.com/s/lbwlmb2wbju7b7e/herobrine.png?dl=0"); var alea; var time; var EHerobrine3; var spawned = 0; var pitch; var yaw; var orX; var orY; function newLevel() { clientMessage("Succesfully loaded Extreme Herobrine 3") clientMessage("Version : " + version + "") clientMessage("Welcome, " + PlayerN + "!") } var version = "OR_EH39.1"; function useItem(x, y, z, itemId, block, side) { if (itemId == 355) { clientMessage(" Trying to place your bed? MWAHAHAHA") } if (itemId == 324) { clientMessage(" uoy rof srood oN") } if (itemId == 397) { var FHerobrine = Level.spawnMob(x, y + 57, z + 5, 35, "sherobrine.png"); Entity.setRenderType(FHerobrine, FHerobrineRenderType.renderType); Entity.setPosition(Player.getEntity(), x, y + 58, z); Entity.setHealth(FHerobrine, 350); clientMessage("You dare to challenge me? HAHA!"); Level.setSpawn(x, y + 58, z) setTile(x, y + 55, z, 246); setTile(x, y + 55, z + 1, 87); setTile(x, y + 55, z + 2, 87); setTile(x, y + 55, z + 3, 87); setTile(x, y + 55, z + 4, 87); setTile(x, y + 55, z + 5, 87); setTile(x, y + 55, z + 6, 87); setTile(x, y + 55, z + 7, 89); setTile(x, y + 55, z - 1, 87); setTile(x, y + 55, z - 2, 87); setTile(x, y + 55, z - 3, 87); setTile(x, y + 55, z - 4, 87); setTile(x, y + 55, z - 5, 87); setTile(x, y + 55, z - 6, 87); setTile(x, y + 55, z - 7, 89); setTile(x - 1, y + 55, z, 87); setTile(x - 1, y + 55, z + 1, 87); setTile(x - 1, y + 55, z + 2, 87); setTile(x - 1, y + 55, z + 3, 87); setTile(x - 1, y + 55, z + 4, 87); setTile(x - 1, y + 55, z + 5, 87); setTile(x - 1, y + 55, z + 6, 87); setTile(x - 1, y + 55, z + 7, 87); setTile(x - 1, y + 55, z - 1, 87); setTile(x - 1, y + 55, z - 2, 87); setTile(x - 1, y + 55, z - 3, 87); setTile(x - 1, y + 55, z - 4, 87); setTile(x - 1, y + 55, z - 5, 87); setTile(x - 1, y + 55, z - 6, 87); setTile(x - 1, y + 55, z - 7, 87); setTile(x - 2, y + 55, z, 87); setTile(x - 2, y + 55, z + 1, 87); setTile(x - 2, y + 55, z + 2, 87); setTile(x - 2, y + 55, z + 3, 87); setTile(x - 2, y + 55, z + 4, 87); setTile(x - 2, y + 55, z + 5, 87); setTile(x - 2, y + 55, z + 6, 87); setTile(x - 2, y + 55, z + 7, 87); setTile(x - 2, y + 55, z - 1, 87); setTile(x - 2, y + 55, z - 2, 87); setTile(x - 2, y + 55, z - 3, 87); setTile(x - 2, y + 55, z - 4, 87); setTile(x - 2, y + 55, z - 5, 87); setTile(x - 2, y + 55, z - 6, 87); setTile(x - 2, y + 55, z - 7, 87); setTile(x + 1, y + 55, z, 87); setTile(x + 1, y + 55, z + 1, 87); setTile(x + 1, y + 55, z + 2, 87); setTile(x + 1, y + 55, z + 3, 87); setTile(x + 1, y + 55, z + 4, 87); setTile(x + 1, y + 55, z + 5, 87); setTile(x + 1, y + 55, z + 6, 87); setTile(x + 1, y + 55, z + 7, 87); setTile(x + 1, y + 55, z - 1, 87); setTile(x + 1, y + 55, z - 2, 87); setTile(x + 1, y + 55, z - 3, 87); setTile(x + 1, y + 55, z - 4, 87); setTile(x + 1, y + 55, z - 5, 87); setTile(x + 1, y + 55, z - 6, 87); setTile(x + 1, y + 55, z - 7, 87); setTile(x + 2, y + 55, z, 87); setTile(x + 2, y + 55, z + 1, 87); setTile(x + 2, y + 55, z + 2, 87); setTile(x + 2, y + 55, z + 3, 87); setTile(x + 2, y + 55, z + 4, 87); setTile(x + 2, y + 55, z + 5, 87); setTile(x + 2, y + 55, z + 6, 87); setTile(x + 2, y + 55, z + 7, 87); setTile(x + 2, y + 55, z - 1, 87); setTile(x + 2, y + 55, z - 2, 87); setTile(x + 2, y + 55, z - 3, 87); setTile(x + 2, y + 55, z - 4, 87); setTile(x + 2, y + 55, z - 5, 87); setTile(x + 2, y + 55, z - 6, 87); setTile(x + 2, y + 55, z - 7, 87); setTile(x - 3, y + 55, z, 87); setTile(x - 3, y + 55, z + 1, 87); setTile(x - 3, y + 55, z + 2, 87); setTile(x - 3, y + 55, z + 3, 87); setTile(x - 3, y + 55, z + 4, 87); setTile(x - 3, y + 55, z + 5, 87); setTile(x - 3, y + 55, z + 6, 87); setTile(x - 3, y + 55, z - 1, 87); setTile(x - 3, y + 55, z - 2, 87); setTile(x - 3, y + 55, z - 3, 87); setTile(x - 3, y + 55, z - 4, 87); setTile(x - 3, y + 55, z - 5, 87); setTile(x - 3, y + 55, z - 6, 87); setTile(x - 4, y + 55, z, 87); setTile(x - 4, y + 55, z + 1, 87); setTile(x - 4, y + 55, z + 2, 87); setTile(x - 4, y + 55, z + 3, 87); setTile(x - 4, y + 55, z + 4, 87); setTile(x - 4, y + 55, z + 5, 87); setTile(x - 4, y + 55, z + 6, 87); setTile(x - 4, y + 55, z - 1, 87); setTile(x - 4, y + 55, z - 2, 87); setTile(x - 4, y + 55, z - 3, 87); setTile(x - 4, y + 55, z - 4, 87); setTile(x - 4, y + 55, z - 5, 87); setTile(x - 4, y + 55, z - 6, 87); setTile(x + 3, y + 55, z, 87); setTile(x + 3, y + 55, z + 1, 87); setTile(x + 3, y + 55, z + 2, 87); setTile(x + 3, y + 55, z + 3, 87); setTile(x + 3, y + 55, z + 4, 87); setTile(x + 3, y + 55, z + 5, 87); setTile(x + 3, y + 55, z + 6, 87); setTile(x + 3, y + 55, z - 1, 87); setTile(x + 3, y + 55, z - 2, 87); setTile(x + 3, y + 55, z - 3, 87); setTile(x + 3, y + 55, z - 4, 87); setTile(x + 3, y + 55, z - 5, 87); setTile(x + 3, y + 55, z - 6, 87); setTile(x + 4, y + 55, z, 87); setTile(x + 4, y + 55, z + 1, 87); setTile(x + 4, y + 55, z + 2, 87); setTile(x + 4, y + 55, z + 3, 87); setTile(x + 4, y + 55, z + 4, 87); setTile(x + 4, y + 55, z + 5, 87); setTile(x + 4, y + 55, z + 6, 87); setTile(x + 4, y + 55, z - 1, 87); setTile(x + 4, y + 55, z - 2, 87); setTile(x + 4, y + 55, z - 3, 87); setTile(x + 4, y + 55, z - 4, 87); setTile(x + 4, y + 55, z - 5, 87); setTile(x + 4, y + 55, z - 6, 87); setTile(x - 5, y + 55, z, 87); setTile(x - 5, y + 55, z + 1, 87); setTile(x - 5, y + 55, z + 2, 87); setTile(x - 5, y + 55, z + 3, 87); setTile(x - 5, y + 55, z + 4, 87); setTile(x - 5, y + 55, z + 5, 89); setTile(x - 5, y + 55, z - 1, 87); setTile(x - 5, y + 55, z - 2, 87); setTile(x - 5, y + 55, z - 3, 87); setTile(x - 5, y + 55, z - 4, 87); setTile(x - 5, y + 55, z - 5, 89); setTile(x + 5, y + 55, z, 87); setTile(x + 5, y + 55, z + 1, 87); setTile(x + 5, y + 55, z + 2, 87); setTile(x + 5, y + 55, z + 3, 87); setTile(x + 5, y + 55, z + 4, 87); setTile(x + 5, y + 55, z + 5, 89); setTile(x + 5, y + 55, z - 1, 87); setTile(x + 5, y + 55, z - 2, 87); setTile(x + 5, y + 55, z - 3, 87); setTile(x + 5, y + 55, z - 4, 87); setTile(x + 5, y + 55, z - 5, 89); setTile(x - 6, y + 55, z, 87); setTile(x - 6, y + 55, z + 1, 87); setTile(x - 6, y + 55, z + 2, 87); setTile(x - 6, y + 55, z + 3, 87); setTile(x - 6, y + 55, z + 4, 87); setTile(x - 6, y + 55, z - 1, 87); setTile(x - 6, y + 55, z - 2, 87); setTile(x - 6, y + 55, z - 3, 87); setTile(x - 6, y + 55, z - 4, 87); setTile(x + 6, y + 55, z, 87); setTile(x + 6, y + 55, z + 1, 87); setTile(x + 6, y + 55, z + 2, 87); setTile(x + 6, y + 55, z + 3, 87); setTile(x + 6, y + 55, z + 4, 87); setTile(x + 6, y + 55, z - 1, 87); setTile(x + 6, y + 55, z - 2, 87); setTile(x + 6, y + 55, z - 3, 87); setTile(x + 6, y + 55, z - 4, 87); setTile(x - 7, y + 55, z, 89); setTile(x - 7, y + 55, z + 1, 87); setTile(x - 7, y + 55, z + 2, 87); setTile(x - 7, y + 55, z - 1, 87); setTile(x - 7, y + 55, z - 2, 87); setTile(x + 7, y + 55, z, 89); setTile(x + 7, y + 55, z + 1, 87); setTile(x + 7, y + 55, z + 2, 87); setTile(x + 7, y + 55, z - 1, 87); setTile(x + 7, y + 55, z - 2, 87); setTile(x + 7, y + 56, z, 85); setTile(x + 7, y + 56, z + 1, 85); setTile(x + 7, y + 56, z + 2, 85); setTile(x + 7, y + 56, z - 1, 85); setTile(x + 7, y + 56, z - 2, 85); setTile(x - 7, y + 56, z, 85); setTile(x - 7, y + 56, z + 1, 85); setTile(x - 7, y + 56, z + 2, 85); setTile(x - 7, y + 56, z - 1, 85); setTile(x - 7, y + 56, z - 2, 85); setTile(x + 6, y + 56, z + 3, 85); setTile(x - 6, y + 56, z + 3, 85); setTile(x + 6, y + 56, z - 3, 85); setTile(x - 6, y + 56, z - 3, 85); setTile(x + 6, y + 56, z + 2, 85); setTile(x - 6, y + 56, z + 2, 85); setTile(x + 6, y + 56, z - 2, 85); setTile(x - 6, y + 56, z - 2, 85); setTile(x + 5, y + 56, z - 5, 85); setTile(x + 5, y + 56, z + 5, 85); setTile(x - 5, y + 56, z - 5, 85); setTile(x - 5, y + 56, z + 5, 85); setTile(x + 5, y + 56, z - 4, 85); setTile(x + 5, y + 56, z + 4, 85); setTile(x - 5, y + 56, z - 4, 85); setTile(x - 5, y + 56, z + 4, 85); setTile(x + 5, y + 56, z - 3, 85); setTile(x + 5, y + 56, z + 3, 85); setTile(x - 5, y + 56, z - 3, 85); setTile(x - 5, y + 56, z + 3, 85); setTile(x + 4, y + 56, z - 5, 85); setTile(x + 4, y + 56, z - 6, 85); setTile(x + 4, y + 56, z + 5, 85); setTile(x + 4, y + 56, z + 6, 85); setTile(x - 4, y + 56, z - 5, 85); setTile(x - 4, y + 56, z - 6, 85); setTile(x - 4, y + 56, z + 5, 85); setTile(x - 4, y + 56, z + 6, 85); setTile(x + 3, y + 56, z - 5, 85); setTile(x + 3, y + 56, z - 6, 85); setTile(x + 3, y + 56, z + 5, 85); setTile(x + 3, y + 56, z + 6, 85); setTile(x - 3, y + 56, z - 5, 85); setTile(x - 3, y + 56, z - 6, 85); setTile(x - 3, y + 56, z + 5, 85); setTile(x - 3, y + 56, z + 6, 85); setTile(x + 2, y + 56, z - 6, 85); setTile(x + 2, y + 56, z - 7, 85); setTile(x + 2, y + 56, z + 6, 85); setTile(x + 2, y + 56, z + 7, 85); setTile(x - 2, y + 56, z - 6, 85); setTile(x - 2, y + 56, z - 7, 85); setTile(x - 2, y + 56, z + 6, 85); setTile(x - 2, y + 56, z + 7, 85); setTile(x + 1, y + 56, z - 7, 85); setTile(x + 1, y + 56, z + 7, 85); setTile(x - 1, y + 56, z - 7, 85); setTile(x - 1, y + 56, z + 7, 85); setTile(x, y + 56, z - 7, 85); setTile(x, y + 56, z + 7, 85) } } var timez = 15000; function modTick() { timez--; alea = Math.floor((Math.random() * 1000) + 1); time = Level.getTime() - Math.floor(Level.getTime() / 19200) * 19200; if (time < (19200 / 2)) {} else { if (alea == 1) { pitch = ((Entity.getPitch(getPlayerEnt()) + 90) * Math.PI) / 180; yaw = ((Entity.getYaw(getPlayerEnt()) + 90) * Math.PI) / 180; orX = Math.sin(pitch) * Math.cos(yaw); orZ = Math.sin(pitch) * Math.sin(yaw); EHerobrine3 = Level.spawnMob(getPlayerX() - (20 * orX), getPlayerY(), getPlayerZ() - (20 * orZ), 15, "3herobrine.png"); Entity.setRenderType(EHerobrine3, 3); Entity.setHealth(EHerobrine3, 20); spawned = 1 } } if (compareDistance(EHerobrine3, 12)) { ModPE.setFov(65 + (Math.random() * 4)) } else { ModPE.setFov(67) } if (Level.getTime() == 5000) { Entity.setFireTicks(getPlayerEnt(), 50); clientMessage(" MWAHAHAHAHAHAHA") } if (timez == 0) { timez = 15000; EHerobrine3 = Level.spawnMob(getPlayerX(), getPlayerY(), getPlayerZ(), 35, "3herobrine.png"); Entity.setRenderType(EHerobrine3, 3); Entity.setHealth(EHerobrine3, 20); clientMessage(" Where is your god now?") Level.spawnMob(getPlayerX(), getPlayerY(), getPlayerZ(), 34); Level.spawnMob(getPlayerX(), getPlayerY(), getPlayerZ(), 34); Level.spawnMob(getPlayerX(), getPlayerY(), getPlayerZ(), 34); Level.spawnMob(getPlayerX(), getPlayerY(), getPlayerZ(), 34); Level.spawnMob(getPlayerX(), getPlayerY(), getPlayerZ(), 34) } if (timez == 7000){ setTile(Player.getX() + 7, Player.getY()+ 1, Player.getZ()+ 1, 51); setTile(Player.getX() + 7, Player.getY()+ 1, Player.getZ()+ 2, 51); setTile(Player.getX() + 7, Player.getY()+ 1, Player.getZ()- 1, 51); setTile(Player.getX() + 7, Player.getY()+ 1, Player.getZ()- 2, 51); setTile(Player.getX() - 7, Player.getY()+ 1, z, 51); setTile(Player.getX() - 7, Player.getY()+ 1, Player.getZ()+ 1, 51); setTile(Player.getX() - 7, Player.getY()+ 1, Player.getZ()+ 2, 51); setTile(Player.getX() - 7, Player.getY()+ 1, Player.getZ()- 1, 51); setTile(Player.getX() - 7, Player.getY()+ 1, Player.getZ()- 2, 51); setTile(Player.getX() + 6, Player.getY()+ 1, Player.getZ()+ 3, 51); setTile(Player.getX() - 6, Player.getY()+ 1, Player.getZ()+ 3, 51); setTile(Player.getX() + 6, Player.getY()+ 1, Player.getZ()- 3, 51); setTile(Player.getX() - 6, Player.getY()+ 1, Player.getZ()- 3, 51); setTile(Player.getX() + 6, Player.getY()+ 1, Player.getZ()+ 2, 51); setTile(Player.getX() - 6, Player.getY()+ 1, Player.getZ()+ 2, 51); setTile(Player.getX() + 6, Player.getY()+ 1, Player.getZ()- 2, 51); setTile(Player.getX() - 6, Player.getY()+ 1, Player.getZ()- 2, 51); setTile(Player.getX() + 5, Player.getY()+ 1, Player.getZ()- 5, 51); setTile(Player.getX() + 5, Player.getY()+ 1, Player.getZ()+ 5, 51); setTile(Player.getX() - 5, Player.getY()+ 1, Player.getZ()- 5, 51); setTile(Player.getX() - 5, Player.getY()+ 1, Player.getZ()+ 5, 51); setTile(Player.getX() + 5, Player.getY()+ 1, Player.getZ()- 4, 51); setTile(Player.getX() + 5, Player.getY()+ 1, Player.getZ()+ 4, 51); setTile(Player.getX() - 5, Player.getY()+ 1, Player.getZ()- 4, 51); setTile(Player.getX() - 5, Player.getY()+ 1, Player.getZ()+ 4, 51); setTile(Player.getX() + 5, Player.getY()+ 1, Player.getZ()- 3, 51); setTile(Player.getX() + 5, Player.getY()+ 1, Player.getZ()+ 3, 51); setTile(Player.getX() - 5, Player.getY()+ 1, Player.getZ()- 3, 51); setTile(Player.getX() - 5, Player.getY()+ 1, Player.getZ()+ 3, 51); setTile(Player.getX() + 4, Player.getY()+ 1, Player.getZ()- 5, 51); setTile(Player.getX() + 4, Player.getY()+ 1, Player.getZ()- 6, 51); setTile(Player.getX() + 4, Player.getY()+ 1, Player.getZ()+ 5, 51); setTile(Player.getX() + 4, Player.getY()+ 1, Player.getZ()+ 6, 51); setTile(Player.getX() - 4, Player.getY()+ 1, Player.getZ()- 5, 51); setTile(Player.getX() - 4, Player.getY()+ 1, Player.getZ()- 6, 51); setTile(Player.getX() - 4, Player.getY()+ 1, Player.getZ()+ 5, 51); setTile(Player.getX() - 4, Player.getY()+ 1, Player.getZ()+ 6, 51); setTile(Player.getX() + 3, Player.getY()+ 1, Player.getZ()- 5, 51); setTile(Player.getX() + 3, Player.getY()+ 1, Player.getZ()- 6, 51); setTile(Player.getX() + 3, Player.getY()+ 1, Player.getZ()+ 5, 51); setTile(Player.getX() + 3, Player.getY()+ 1, Player.getZ()+ 6, 51); setTile(Player.getX() - 3, Player.getY()+ 1, Player.getZ()- 5, 51); setTile(Player.getX() - 3, Player.getY()+ 1, Player.getZ()- 6, 51); setTile(Player.getX() - 3, Player.getY()+ 1, Player.getZ()+ 5, 51); setTile(Player.getX() - 3, Player.getY()+ 1, Player.getZ()+ 6, 51); setTile(Player.getX() + 2, Player.getY()+ 1, Player.getZ()- 6, 51); setTile(Player.getX() + 2, Player.getY()+ 1, Player.getZ()- 7, 51); setTile(Player.getX() + 2, Player.getY()+ 1, Player.getZ()+ 6, 51); setTile(Player.getX() + 2, Player.getY()+ 1, Player.getZ()+ 7, 51); setTile(Player.getX() - 2, Player.getY()+ 1, Player.getZ()- 6, 51); setTile(Player.getX() - 2, Player.getY()+ 1, Player.getZ()- 7, 51); setTile(Player.getX() - 2, Player.getY()+ 1, Player.getZ()+ 6, 51); setTile(Player.getX() - 2, Player.getY()+ 1, Player.getZ()+ 7, 51); setTile(Player.getX() + 1, Player.getY()+ 1, Player.getZ()- 7, 51); setTile(Player.getX() + 1, Player.getY()+ 1, Player.getZ()+ 7, 51); setTile(Player.getX() - 1, Player.getY()+ 1, Player.getZ()- 7, 51); setTile(Player.getX() - 1, Player.getY()+ 1, Player.getZ()+ 7, 51); setTile(Player.getX(), Player.getY()+ 1, Player.getZ()- 7, 51); setTile(Player.getX(), Player.getY()+ 1, Player.getZ()+ 7, 51) } if(Player.getPointedEntity()==EHerobrine3){ Entity.remove(EHerobrine3) var EJumpScare = Level.spawnMob(getPlayerX(), getPlayerY(), getPlayerZ(), 35, "3herobrine.png"); Entity.setRenderType(EJumpScare, 3); Entity.setHealth(EJumpScare, 2); clientMessage("SURPRISE >:D") } } var dmg = 5; function attackHook(attacker, enemy) { if (attacker == EHerobrine3) { Level.addParticle(ParticleType.flame, Entity.getX(a), Entity.getY(a) + 1, Entity.getZ(a), 0, 0, 0, 20) } } function Vector3D(x, y, z) { this.x = x; this.y = y; this.z = z } function lookDir() { var direction = new Vector3D(0, 0, 0); var yaw = getYaw(); var pitch = getPitch(); direction.y = -Math.sin(java.lang.Math.toRadians(pitch)); direction.x = -Math.sin(java.lang.Math.toRadians(yaw)) * Math.cos(java.lang.Math.toRadians(pitch)); direction.z = Math.cos(java.lang.Math.toRadians(yaw)) * Math.cos(java.lang.Math.toRadians(pitch)); return direction } function compareDistance(ent, distance) { return Math.abs(Entity.getX(ent) - Player.getX()) < distance && Math.abs(Entity.getY(ent) - Player.getY()) < distance && Math.abs(Entity.getZ(ent) - Player.getZ()) < distance } function deathHook(murderer, victim) { if (Entity.getMobSkin(victim) == "3herobrine.png") { clientMessage(" Rise up pig from hell!"); Level.spawnMob(Entity.getX(victim), Entity.getY(victim), Entity.getZ(victim), 36); Level.addParticle(ParticleType.lava, Entity.getX(victim) - 0.2, Entity.getY(victim) + 1, Entity.getZ(victim), 0, 0, 0, 2); Level.addParticle(ParticleType.lava, Entity.getX(victim) - 0.2, Entity.getY(victim) + 1, Entity.getZ(victim), 0, 0, 0, 2); Level.addParticle(ParticleType.lava, Entity.getX(victim) - 0.2, Entity.getY(victim) + 1, Entity.getZ(victim), 0, 0, 0, 2); Level.addParticle(ParticleType.lava, Entity.getX(victim) - 0.2, Entity.getY(victim) + 1, Entity.getZ(victim), 0, 0, 0, 2); Level.addParticle(ParticleType.lava, Entity.getX(victim) - 0.2, Entity.getY(victim) + 1, Entity.getZ(victim), 0, 0, 0, 2); Level.addParticle(ParticleType.lava, Entity.getX(victim) - 0.2, Entity.getY(victim) + 1, Entity.getZ(victim), 0, 0, 0, 2); Level.addParticle(ParticleType.lava, Entity.getX(victim) - 0.2, Entity.getY(victim) + 1, Entity.getZ(victim), 0, 0, 0, 2); Level.addParticle(ParticleType.lava, Entity.getX(victim) - 0.2, Entity.getY(victim) + 1, Entity.getZ(victim), 0, 0, 0, 2); Level.addParticle(ParticleType.lava, Entity.getX(victim) - 0.2, Entity.getY(victim) + 1, Entity.getZ(victim), 0, 0, 0, 2); Level.addParticle(ParticleType.lava, Entity.getX(victim) - 0.2, Entity.getY(victim) + 1, Entity.getZ(victim), 0, 0, 0, 2); Level.addParticle(ParticleType.lava, Entity.getX(victim) - 0.2, Entity.getY(victim) + 1, Entity.getZ(victim), 0, 0, 0, 2); Level.addParticle(ParticleType.lava, Entity.getX(victim) - 0.2, Entity.getY(victim) + 1, Entity.getZ(victim), 0, 0, 0, 2); Level.addParticle(ParticleType.lava, Entity.getX(victim) - 0.2, Entity.getY(victim) + 1, Entity.getZ(victim), 0, 0, 0, 2); Level.addParticle(ParticleType.lava, Entity.getX(victim) - 0.2, Entity.getY(victim) + 1, Entity.getZ(victim), 0, 0, 0, 2); Level.addParticle(ParticleType.lava, Entity.getX(victim) - 0.2, Entity.getY(victim) + 1, Entity.getZ(victim), 0, 0, 0, 2); Level.addParticle(ParticleType.lava, Entity.getX(victim) - 0.2, Entity.getY(victim) + 1, Entity.getZ(victim), 0, 0, 0, 2); Level.addParticle(ParticleType.lava, Entity.getX(victim) - 0.2, Entity.getY(victim) + 1, Entity.getZ(victim), 0, 0, 0, 2); Level.addParticle(ParticleType.lava, Entity.getX(victim) - 0.2, Entity.getY(victim) + 1, Entity.getZ(victim), 0, 0, 0, 2); Level.addParticle(ParticleType.lava, Entity.getX(victim) - 0.2, Entity.getY(victim) + 1, Entity.getZ(victim), 0, 0, 0, 2); Level.addParticle(ParticleType.lava, Entity.getX(victim) - 0.2, Entity.getY(victim) + 1, Entity.getZ(victim), 0, 0, 0, 2); Level.addParticle(ParticleType.lava, Entity.getX(victim) - 0.2, Entity.getY(victim) + 1, Entity.getZ(victim), 0, 0, 0, 2); Level.addParticle(ParticleType.lava, Entity.getX(victim) - 0.2, Entity.getY(victim) + 1, Entity.getZ(victim), 0, 0, 0, 2); Level.addParticle(ParticleType.lava, Entity.getX(victim) - 0.2, Entity.getY(victim) + 1, Entity.getZ(victim), 0, 0, 0, 2); Level.addParticle(ParticleType.lava, Entity.getX(victim) - 0.2, Entity.getY(victim) + 1, Entity.getZ(victim), 0, 0, 0, 2) } if (Entity.getMobSkin(victim) == "herobrine.png") { clientMessage("AAAAAAAHHH!! NOOOOO!!!!!"); Level.explode(Player.getX(), Player.getY(), Player.getZ(), 30); start = false } } function addFHerobrineRenderType(renderer) { var model = renderer.getModel(); var var2 = 0; var head = model.getPart("head") var body = model.getPart("body") var rArm = model.getPart("rightArm").clear(); var lArm = model.getPart("leftArm").clear(); body.setTextureOffset(16, 16, true); //Right body.addBox(-8, 0, -2, 4, 4, 4, var2); body.addBox(-9, 1, -3, 4, 4, 4, var2); body.addBox(-10, 2, -6, 4, 4, 4, var2); body.addBox(-11, 3, -7, 4, 4, 4, var2); body.addBox(-11, 3, -15, 4, 4, 8, var2); //Left body.addBox(4, 0, -2, 4, 4, 4, var2); body.addBox(5, 1, -3, 4, 4, 4, var2); body.addBox(6, 2, -6, 4, 4, 4, var2); body.addBox(7, 3, -7, 4, 4, 4, var2); body.addBox(7, 3, -15, 4, 4, 8, var2); body.setTextureOffset(0, 0, true); body.addBox(-13, -4, -16, 8, 8, 8, var2); body.addBox(5, -4, -16, 8, 8, 8, var2); rArm.clear(); rArm.setTextureOffset(41, 16, true); lArm.clear(); lArm.setTextureOffset(41, 16, true); } var FHerobrineRenderType = Renderer.createHumanoidRenderer(); addFHerobrineRenderType(FHerobrineRenderType);