Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!

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Bugs: (Games : S.T.A.L.K.E.R.: Call of Pripyat : Mods : MISERY : Forum : General subjects : Bugs:) Locked
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trojanuch
trojanuch Gameplay lead
Aug 24 2013 Anchor

Lol and I was just about to upload the QF :)

Last two points (AK105 and SVD / SVU) require extra mesh asset work so maybe in future.

Thanks again!

Edited by: trojanuch

Aug 24 2013 Anchor

A friend of mine is having problems to play the game: 1st with the xrNetServer.dll error and he dont seems to have all files on the game diretory. He already reinstall as admin and the same again...someone pls help.

Aug 24 2013 Anchor

Every time i try to make hard save, quick save - CTD

FATAL ERROR
[error]Expression : fatal error
[error]Function : out_of_memory_handler
[error]File : D:\prog_repository\sources\trunk\xrCore\xrDebugNew.cpp
[error]Line : 336
[error]Description :
[error]Arguments : Out of memory. Memory request: 2097152 K
stack trace:

dynamic, static lighting, it doesn't matter. 2 GB ram should be enough for static lighting. i'm at yanov map savegame 2.0.2 patch. didn't have this problem before 2.0.2 patch even with dynamic lighting. did i install something wrong

Edited by: BockoPocko

Aug 24 2013 Anchor

trojanuch wrote: Lol and I was just about to upload the QF :)

Last two points (AK105 and SVD / SVU) require extra mesh asset work so maybe in future.

Thanks again!


Where will that be posted?

trojanuch
trojanuch Gameplay lead
Aug 24 2013 Anchor

------------------------
MISERY v2.0.2 QUICK FIX
------------------------

PATCH v2.0.2 QUICK FIX (installer):

MIRROR #1:
4shared.com

MIRROR #2:
Sendspace.com

MIRROR #3:
Mediafire.com

25.08.2013, 08:00am GMT+1 - re-uploaded with FN FAL 'FALLEN' fix
26.08.2013, 02:20am GMT+1 - re-uploaded with final set of changes

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CHANGELOG (only new stuff):
----------

******
KEY FIXES:
******

- Fixed crash when trying to talk to wounded neutral NPC (thx to Yastiandrie)

- Made all human-spawning smart_terrains properly progress in terms of types of squads and thus not overproduce squads in higher progression tiers

- Restored some vanilla entries for dialogs with Gonta after Chimera hunt in an attempt to fix the ctd when trying to get the reward from him (please test)

- NEW: Added some additional infoportion restrictions to spawns in Pripyat

- NEW: Added all remaining special / quest NPCs to combat_ignore override list (so that they use vanilla ignoring scheme)

- NEW: Updated installer with 'Choose class' option - no more having to re-choose the class in-game after installation

******
UPGRADE FIXES AND TWEAKS:
******

- Upgrades which change weapon caliber also change silencer affinity (thx to kv0)

- FN FAL 'FALLEN' now uses SIG550 upgrade scheme

- Regular FN FAL now longer has 4x scope upgrade (thx to kv0)

- NEW: SVD, SVU and VINTOREZ have much greater zoom after upgrade

******
WEAPON FIXES AND TWEAKS:
******

- All weapons use default PDM_disp_crouch params to fix to sway increasing when crouching

- Added FNFAL 'FALLEN' to upgrade configs (thx to kv0)

- DESERT EAGLE now behaves properly for all classes (thx to kv0)

- SKS will not crash any more and is always able to use silencer (thx to kv0)

- FNFAL now has bigger zoom to match it's scope's description (thx to kv0)

- RPK74 now can use scope (thx to kv0)

- PU scopes 'moist' and 'worn' now have proper descriptions

- RPK74 can no longer mound grenade launcher (thx to kv0)

- MP5 'FRASIER' uses proper silencer now (thx to kv0)

- 'GROZA-1' uses proper silencer now and is not called 'Storm' any more (thx to kv0)

- Description of TRG now mentions silencer affinity (thx to kv0)

- NEW: Slightly increased damage for SAIGA and removed its auto-fire mode

- NEW: Decreased price for MOSIN

- NEW: Increased rpm of MOSSBERG by 110%

******
ECONOMY FIXES AND TWEAKS:
******

- Actor starts with proper ammount of money now

******
COMBAT FIXES AND TWEAKS:
******

- Greatly increased mutants capability to see thru bushes

******
MISC FIXES AND TWEAKS:
******

- Noah now mentions that you need thermal resistance to venture with him

- Fixed minor issue in description of 'Friend of ...' achievements

- NEW: Disabled spawning of old binoculars in loot

- NEW: Tweaked texts in PDA to better correspond with actual meaning

--------------------------------

Edited by: trojanuch

--

Aug 24 2013 Anchor

The class proficiency for recon for the ssp suit and all light gas masks is showing as low. Shouldn't it be high? :/

Edit: fixed it. was my mistake.

Edited by: aniket_d

Aug 24 2013 Anchor

Wounded NPC Dialog Crash fixed Here: BREAKTHROUGH! - Wounded NPC Crash Solved!!!!

trojanuch
trojanuch Gameplay lead
Aug 24 2013 Anchor

Already replied in the thread.

Fantastic job Yastiandrie :)

Edited by: trojanuch

kv0
kv0
Aug 24 2013 Anchor


trojanuch wrote: - Added FNFAL 'FALLEN' to upgrade configs

FNFAL 'FALLEN' causes game to crash with error Loading item: Upgrade of inventory item [wpn_fnfallelcan] (id = 0) can`t be installed! Error = result_e_parents
To avoid error it's need to remove the line "installed_upgrades" from config file "w_fnfallelcan.ltx "

trojanuch wrote: - SKS will not crash any more and is always able to use silencer

Assaulter class still have crash with SKS, Sniper class - not installs silencer.

trojanuch wrote: - FNFAL now has bigger zoom to match it's scope's description

Also in FN FAL upgrades now need to replace "4x optical scope" to somewhat "weight reduction" or simply disable this apgrade.

trojanuch wrote: - 'GROZA-1' uses proper silencer now

Nope. Groza-1 still uses 9x39 silencer in quickfix.

Edited by: trojanuch

Aug 24 2013 Anchor

Will we get back environment props in this year?

Aug 24 2013 Anchor

I always crash in Jupiter during the mission for Vano Debt when I kill the bandit in an exoskeleton.
- Playing as recon class, Jack (the bandit whom you are meant to talk to) died due to mutants. With no one to talk to, I decided to just kill off the bandits, however as soon as I kill one of the exo-bandits the game freezes. There is nothing in the error log. Some additional information which I doubt is useful:Killed with mp5 alternate + The game freezes (no black screen or crash to desktop - just freezes)

Aug 24 2013 Anchor

So I have a few problems starting with the Flashlight being lit up by it's own light. It is not always dark on the Flashlight like it should be say if i were moving around or walking it will suddenly light itself up rather bright at random times or if i look up slightly it will light itself up.

Other than my Flashlight doing that my gun also clips into it when I run making it go through it and is very unappealing to the eye. Just a visual thing there.

After those two I have noticed from before the patches and after that the camp fire's always have an audio going of the fire burning when there is no visible fire unless you look EXTREMELY close and also there are no stalker's of any sorts around too. So please remove the sound effect if the fire is not on and increase the flame to actually be visible as well as don't have it going if there are no stalkers hanging around it.

Aug 24 2013 Anchor

Garry is running around pripyat and I just managed to kill him... He dropped his entire trade inventory... glitch or not? How the fuck can I get back to zaton or jupiter? Is this intentional?

trojanuch
trojanuch Gameplay lead
Aug 24 2013 Anchor

@Elektramode

Someone wrote: I always crash in Jupiter during the mission for Vano Debt when I kill the bandit in an exoskeleton.
- Playing as recon class, Jack (the bandit whom you are meant to talk to) died due to mutants. With no one to talk to, I decided to just kill off the bandits, however as soon as I kill one of the exo-bandits the game freezes. There is nothing in the error log. Some additional information which I doubt is useful:Killed with mp5 alternate + The game freezes (no black screen or crash to desktop - just freezes)


Can I pleae have a save prior to killing him?

@squach1

Same - can I please have package of your saves from Pripyat?

Edited by: trojanuch

Aug 24 2013 Anchor

@trojanuch

all of the saves from pripyat or the ones for when Garry is running around?

Edit:

Signal5 is the save where I run into Garry near the Laundromat. I noticed after the Kingergarten mission that Garry wasn't inside. When I was investigating the signal that was when I ran into him.

Mediafire.com

Edited by: squach1

☣GenezisO☢
☣GenezisO☢ Just Gen
Aug 24 2013 Anchor

Infinite bugs
Bugs are still in game. Cost of repairing stuff is extremly overvalued, I have FN FAL PARA with 40% condition and Cardan want me to pay 66000 RU for it, but even no weapon is so expensive in the store, maybe some of them
Second thing is stealth but let's say that I really do not care about this crapy useless shit.
Third is that HUD sometimes dissapears for good and reload doesn't help, U need to end stalker and start it again
4th, I mean that NPCs are extremly accurate even with weapons in poor condition and they mostly hit you to head.
5th The game crash when medic in Skadovsk try to heal me.
6th would be the most stupid, well known GodDamn grenades, if my enemies are far 50 metres or more from me, I absolutely can't hear their steps, I badly hear them from 3-5 metres but it's too late anyway, they can easily throw that blowing shit 1 meter from me and I am dead. How is that damn possible - I though this gonna be very realistic MISERY. Not this impossible ********.
I am continuing loving TZP as well. :wub:

Edited by: ☣GenezisO☢

--

"One doesn't simply go into the Zone without a good equipment"
Good equip. means worn  sawn-off shotgun and Abs. Vodka
- GenezisO
Massive feedback lead to this, keep it coming Gen!
- [TZP] LoNer1

trojanuch
trojanuch Gameplay lead
Aug 24 2013 Anchor

Updated QF post with newer links containing more fixes. Please re-download:
Moddb.com

Edited by: trojanuch

--

Aug 24 2013 Anchor

I still get this white flickering graphical line glitch from the top left corner that spans to the center dot on your screen. Its a thin line. It's not all the time but it comes and goes through out the game.
btw, thanks for the quickfix and thanks to yastiandrie!

Edited by: Emmet.Otter

Aug 24 2013 Anchor

trojanuch wrote:
******
ECONOMY FIXES AND TWEAKS:
******

- Actor starts with proper ammount of money now

******


How is 20,000 realistic?

Emmet.Otter wrote: I still get this white flickering graphical line glitch from the top left corner that spans to the center dot on your screen. Its a thin line. It's not all the time but it comes and goes through out the game.
btw, thanks for the quickfix and thanks to yastiandrie!


Graphical glitch, happens in Clear Sky more often, several mods make it appear very often.

--

Thanks & Best Regards,

-Мохамед

Aug 24 2013 Anchor

Crash when trying to sleep for first time in Pripyat at Laundromat:

xrEngine.exe caused BREAKPOINT in module "C:\Program Files (x86)\bitComposer Games\S.T.A.L.K.E.R. - Call of Pripyat\bin\xrCore.dll" at 0023:0015E12E, xrDebug::backend()+174 byte(s)

Running 2.0.2 upgrade from 2.0.1 NOT NEW GAME

trojanuch
trojanuch Gameplay lead
Aug 24 2013 Anchor

I need a crash report from a log file.

Please refer here for info where to find it:
Miserymod.com

Thx!

Edited by: trojanuch

kcs123
kcs123 Just Kcs123
Aug 24 2013 Anchor

Gulp343 wrote: Did all of the above, and I have a 64 bit system, just don´t get what the problem it is supposed to be..
Such is life in the zone.

Will try a new game with a rescent patch next holidays, thanks for this great, ambitious mod. I had a huge lot of fun with it despite its flaws, until the point where I just couldn´t progress anymore, its a pity..

Anyway, godspeed and good luck, keep it up!


With new patch 2.0.2 you can also try to lower alife to 200 or 250. (Range when NPC or mutants become visible on map). That thing is also huge memory saver.
Overall, patch 2.0.2 have solved a lot of reported bugs, thanks MDT.

--

Aug 24 2013 Anchor

Hell after dl the newer Quickfis the game wont even start. X-Ray 1.6 Engine fail.
Do u even test ur bullshit before release ????

Aug 24 2013 Anchor

Hey guys, got this error after the new quick fix, its a new game with 2.02... played a bit with it, them applied the first QF... played a bit and finally after the second QF i got this error from all my saves (i only use hard and the game generate saves):

FATAL ERROR

[error]Expression : fatal error
[error]Function : CInifile::r_section
[error]File : D:\prog_repository\sources\trunk\xrCore\Xr_ini.cpp
[error]Line : 502
[error]Description : no expression
[error]Arguments : Can't open section 'up_gr_fifthcd_fnfallelcan'. Please attach [*.ini_log] file to your bug report

Edited by: numsei

kv0
kv0
Aug 24 2013 Anchor

trojanuch wrote: Updated QF post with newer links containing more fixes. Please re-download
FN FAL 'FALLEN' now uses SIG550 upgrade scheme

You forgot to update the config files in the class_diversity directory. This causes a crash for FN FAL 'FALLEN' upgrades.

Thanks for your work on the mod!

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