Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!
Poll: Is the mod in your opinion "good"? |
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Aug 24 2013 Anchor | |
Lol and I was just about to upload the QF Last two points (AK105 and SVD / SVU) require extra mesh asset work so maybe in future. Thanks again! Edited by: trojanuch |
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Aug 24 2013 Anchor | ||
A friend of mine is having problems to play the game: 1st with the xrNetServer.dll error and he dont seems to have all files on the game diretory. He already reinstall as admin and the same again...someone pls help. |
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Aug 24 2013 Anchor | ||
Every time i try to make hard save, quick save - CTD FATAL ERROR dynamic, static lighting, it doesn't matter. 2 GB ram should be enough for static lighting. i'm at yanov map savegame 2.0.2 patch. didn't have this problem before 2.0.2 patch even with dynamic lighting. did i install something wrong Edited by: BockoPocko |
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Aug 24 2013 Anchor | ||
Where will that be posted? |
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Aug 24 2013 Anchor | |
------------------------ PATCH v2.0.2 QUICK FIX (installer): MIRROR #1: MIRROR #2: MIRROR #3: 25.08.2013, 08:00am GMT+1 - re-uploaded with FN FAL 'FALLEN' fix ---------- ****** - Fixed crash when trying to talk to wounded neutral NPC (thx to Yastiandrie) - Made all human-spawning smart_terrains properly progress in terms of types of squads and thus not overproduce squads in higher progression tiers - Restored some vanilla entries for dialogs with Gonta after Chimera hunt in an attempt to fix the ctd when trying to get the reward from him (please test) - NEW: Added some additional infoportion restrictions to spawns in Pripyat - NEW: Added all remaining special / quest NPCs to combat_ignore override list (so that they use vanilla ignoring scheme) - NEW: Updated installer with 'Choose class' option - no more having to re-choose the class in-game after installation ****** - Upgrades which change weapon caliber also change silencer affinity (thx to kv0) - FN FAL 'FALLEN' now uses SIG550 upgrade scheme - Regular FN FAL now longer has 4x scope upgrade (thx to kv0) - NEW: SVD, SVU and VINTOREZ have much greater zoom after upgrade ****** - All weapons use default PDM_disp_crouch params to fix to sway increasing when crouching - Added FNFAL 'FALLEN' to upgrade configs (thx to kv0) - DESERT EAGLE now behaves properly for all classes (thx to kv0) - SKS will not crash any more and is always able to use silencer (thx to kv0) - FNFAL now has bigger zoom to match it's scope's description (thx to kv0) - RPK74 now can use scope (thx to kv0) - PU scopes 'moist' and 'worn' now have proper descriptions - RPK74 can no longer mound grenade launcher (thx to kv0) - MP5 'FRASIER' uses proper silencer now (thx to kv0) - 'GROZA-1' uses proper silencer now and is not called 'Storm' any more (thx to kv0) - Description of TRG now mentions silencer affinity (thx to kv0) - NEW: Slightly increased damage for SAIGA and removed its auto-fire mode - NEW: Decreased price for MOSIN - NEW: Increased rpm of MOSSBERG by 110% ****** - Actor starts with proper ammount of money now - Greatly increased mutants capability to see thru bushes ****** - Noah now mentions that you need thermal resistance to venture with him - Fixed minor issue in description of 'Friend of ...' achievements - NEW: Disabled spawning of old binoculars in loot - NEW: Tweaked texts in PDA to better correspond with actual meaning -------------------------------- Edited by: trojanuch -- |
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Aug 24 2013 Anchor | ||
The class proficiency for recon for the ssp suit and all light gas masks is showing as low. Shouldn't it be high? :/ Edit: fixed it. was my mistake. Edited by: aniket_d |
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Aug 24 2013 Anchor | ||
Wounded NPC Dialog Crash fixed Here: BREAKTHROUGH! - Wounded NPC Crash Solved!!!! |
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Aug 24 2013 Anchor | |
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Aug 24 2013 Anchor | ||
FNFAL 'FALLEN' causes game to crash with error Loading item: Upgrade of inventory item [wpn_fnfallelcan] (id = 0) can`t be installed! Error = result_e_parents
Assaulter class still have crash with SKS, Sniper class - not installs silencer.
Also in FN FAL upgrades now need to replace "4x optical scope" to somewhat "weight reduction" or simply disable this apgrade.
Nope. Groza-1 still uses 9x39 silencer in quickfix. Edited by: trojanuch |
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Aug 24 2013 Anchor | ||
Will we get back environment props in this year? |
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Aug 24 2013 Anchor | ||
I always crash in Jupiter during the mission for Vano Debt when I kill the bandit in an exoskeleton. |
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Aug 24 2013 Anchor | ||
So I have a few problems starting with the Flashlight being lit up by it's own light. It is not always dark on the Flashlight like it should be say if i were moving around or walking it will suddenly light itself up rather bright at random times or if i look up slightly it will light itself up. Other than my Flashlight doing that my gun also clips into it when I run making it go through it and is very unappealing to the eye. Just a visual thing there. |
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Aug 24 2013 Anchor | ||
Garry is running around pripyat and I just managed to kill him... He dropped his entire trade inventory... glitch or not? How the fuck can I get back to zaton or jupiter? Is this intentional? |
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Aug 24 2013 Anchor | |
@Elektramode
Can I pleae have a save prior to killing him? @squach1 Same - can I please have package of your saves from Pripyat? Edited by: trojanuch |
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Aug 24 2013 Anchor | ||
@trojanuch all of the saves from pripyat or the ones for when Garry is running around? Edit: Signal5 is the save where I run into Garry near the Laundromat. I noticed after the Kingergarten mission that Garry wasn't inside. When I was investigating the signal that was when I ran into him. Edited by: squach1 |
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Aug 24 2013 Anchor | |
Infinite bugs Edited by: ☣GenezisO☢ -- "One doesn't simply go into the Zone without a good equipment"
Good equip. means worn sawn-off shotgun and Abs. Vodka - GenezisO Massive feedback lead to this, keep it coming Gen! - [TZP] LoNer1 |
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Aug 24 2013 Anchor | |
Aug 24 2013 Anchor | ||
I still get this white flickering graphical line glitch from the top left corner that spans to the center dot on your screen. Its a thin line. It's not all the time but it comes and goes through out the game. Edited by: Emmet.Otter |
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Aug 24 2013 Anchor | ||
How is 20,000 realistic?
Graphical glitch, happens in Clear Sky more often, several mods make it appear very often. -- Thanks & Best Regards, -Мохамед |
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Aug 24 2013 Anchor | ||
Crash when trying to sleep for first time in Pripyat at Laundromat: xrEngine.exe caused BREAKPOINT in module "C:\Program Files (x86)\bitComposer Games\S.T.A.L.K.E.R. - Call of Pripyat\bin\xrCore.dll" at 0023:0015E12E, xrDebug::backend()+174 byte(s) Running 2.0.2 upgrade from 2.0.1 NOT NEW GAME |
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Aug 24 2013 Anchor | |
I need a crash report from a log file. Please refer here for info where to find it: Thx! Edited by: trojanuch |
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Aug 24 2013 Anchor | |
With new patch 2.0.2 you can also try to lower alife to 200 or 250. (Range when NPC or mutants become visible on map). That thing is also huge memory saver. -- |
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Aug 24 2013 Anchor | ||
Hell after dl the newer Quickfis the game wont even start. X-Ray 1.6 Engine fail. |
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Aug 24 2013 Anchor | ||
Hey guys, got this error after the new quick fix, its a new game with 2.02... played a bit with it, them applied the first QF... played a bit and finally after the second QF i got this error from all my saves (i only use hard and the game generate saves): FATAL ERROR [error]Expression : fatal error Edited by: numsei |
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Aug 24 2013 Anchor | ||
You forgot to update the config files in the class_diversity directory. This causes a crash for FN FAL 'FALLEN' upgrades. Thanks for your work on the mod! |
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