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 Cricket's Request Dump Update: Stun Gun 
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Joined: Tue Jun 12, 2007 11:52 pm
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 Cricket's Request Dump Update: Stun Gun
This topic is dedicated to requests from the Request forum fulfilled by me.

--Stasis Generator--

Image

A mod requested by 411570N3, it's an actor (deployed as a bunker module) that when controlled and FIRE is pressed, it creates a Stasis field that almost completely freezes anything inside.

Image

Credits:
411570N3 - Idea
findude - Sprites
CaveCricket48 - Coding, Lua scripting
Attachment:
StasisGenerator.rte.rar [14.37 KiB]
Downloaded 2860 times




--Turret Stand--

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This here is a turret that is manually operated by going up to it and pressing Pie Menu. You can take off the current weapon by using it and moving while you press pie. Mount another gun on the stand by dropping a weapon on it.

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And the Deployer for it.

Credits:
ramonimbao - Idea
CaveCricket48 - Spriting, Coding, Lua Scripting
Grif - HDFirearm Lua help
Attachment:
Turret Stand.rte.rar [5.65 KiB]
Downloaded 3012 times




--Stun Gun--

Image

A stun gun. When the target gets hit by the "dart," they will will spaz out unless if something catches their attention, like an exploding grenade.

Credits:
Zulzuk - Idea
CaveCricket48 - Dart sprite, Coding, Lua Scripting
Attachment:
Stun Gun.rte.rar [2.51 KiB]
Downloaded 1886 times


Last edited by CaveCricket48 on Tue May 11, 2010 10:27 pm, edited 4 times in total.



Wed Nov 04, 2009 11:41 pm
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Post Re: Stasis Generator
When you let go, do bullets caught in the field continue at their original speed, or do they just drop to the floor all awesome-like?


Wed Nov 04, 2009 11:43 pm
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Post Re: Stasis Generator
wow, really amazing idea... gonna try the timepeople with it =)


Wed Nov 04, 2009 11:56 pm
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Post Re: Stasis Generator
nice, however, like hyperkultra said, does that only temporarly stop the bulletS?


Thu Nov 05, 2009 12:02 am
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Post Re: Stasis Generator
No they just drop.

Something to note is that you only need to press the button to start it or stop it, it'll go even if yoou change bodies(very helpful I might add).

*Runs off to drop a zero D bomb in front of it*

EDIT
Oh and some things(most tek trooper(I think) weapons) go right past the field. =-(


Last edited by hearty0 on Thu Nov 05, 2009 1:28 am, edited 1 time in total.



Thu Nov 05, 2009 1:24 am
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Post Re: Stasis Generator
Okay now this was just simply amazing. The gattling gun guy was all like blam, blam, boom, and the bullets were goin woosh, woosh, ping, woosh, ping, then my brain went all sploosh.


Thu Nov 05, 2009 1:27 am
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Post Re: Stasis Generator
zeno39 wrote:
Okay now this was just simply amazing. The gattling gun guy was all like blam, blam, boom, and the bullets were goin woosh, woosh, ping, woosh, ping, then my brain went all sploosh.

It's like I'm really there.


Thu Nov 05, 2009 1:29 am
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Post Re: Stasis Generator
Very nice! Can't wait to make my bases invincible. :evil:


Thu Nov 05, 2009 2:17 am
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Post Re: Stasis Generator
Invincible bases are an urban legend. Also, these things would work awesomely in a new Prison Escape mission. By which I mean they could be used as prison cells.


Thu Nov 05, 2009 11:38 am
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Post Re: Stasis Generator
Pretty cool. Is it possible to pause TDExplosive detonation?
Also, would this work on crab legs? (With the field above instead, of course)


Thu Nov 05, 2009 12:23 pm
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Post Re: Stasis Generator
Nicely done! YGMD


Thu Nov 05, 2009 1:12 pm
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Post Re: Stasis Generator
Here is a fun thing, throw an impact sensitive grenade into the field, and use the repeller, guaranteed explosion!


Thu Nov 05, 2009 4:08 pm
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Post Re: Stasis Generator
CaveCricket, "SPARTA" is the best word to designate your mods. YGMFD (<- a letter snake inside it, find it and kill it).


Thu Nov 05, 2009 7:36 pm
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Post Re: Stasis Generator
Looks pretty sweet; will dl


Thu Nov 05, 2009 9:48 pm
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Post Re: Stasis Generator
I like it. What a cool way to comprehend invading enemies.


Fri Nov 06, 2009 2:35 pm
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