About this mod
Playing With Firepower adds a bunch of different weapons with exotic or unusual scripted effects, all creatable at a workbench from more common ones.
- Permissions and credits
Requires CRAFT
Playing With Firepower adds a bunch of different weapons with exotic or unusual scripted effects, all creatable at a workbench from more common ones.
The first set are weapons that reflect off walls, chairs and people, thanks to the magic of Maths:
- Reflective Laser Pistols (reflects up to 5 times)
- Reflective Laser Shotguns (reflects up to 5 times)
- Infinitely Reflective Pistol (99% chance of reflecting)
- Pinball Plasma Pistol (75% chance of reflecting)
The second set are variations on the missile launcher that use 'Aim' as a control:
- Homing Missile Launcher (Locks onto anyone the player aims at for 3 seconds)
- Guided Missile Launcher (Whilst player's aiming, he fires a laser the missile flies towards)
- Cluster Missile Launcher (If fired whilst aimed, explodes when player stops aiming)
- Airburst Missile Launcher (If fired whilst aimed, explodes when player stops aiming)
The third set are a couple of weapons from Valve games:
- The Sandman (Throws concussive baseballs if you hold block whilst attacking)
The fourth set are a collection of remote explosives ranging from the self-explanatory Remote Mininukes to Glue Bombs that stick your foes in place, and Gore Bombs that cause enemies to flee in terror. You can detonate in a variety of ways, including chaining them in sequence:
- Video here
There's also a Power Armoured Vault Suit, because why not.
Most of the non-remote-explosive weapons work for both players and NPCs, with a few exceptions (NPCs can't intelligently use guided missiles, for example).
- Behold; Mutants vs Tunnel Snakes (they rule)
Fun to play around with, ain't they?