Results of scanning raiding guilds so far:
Total amount of level 90 characters:
900,000 (835,000 unique players)
Amount of characters that killed the first boss in MV:
136,000
Amount of characters that killed the final boss in MV:
14,000
Let's take a look at breakdown by classes.
Class popularity
Percentage of characters that managed to kill the first boss by class (normal mode)
Percentage of characters that managed to kill the final boss by class (normal mode)
- it seems that there are too many warriors and hunters (they had lesser chances to get in raid)
- warlocks are doing good in raids
- obviously monk value is the special case, many of them probably were leveled for raiding
Update:
This article does NOT count how many characters of each class killed bosses. It does NOT compare amount of paladins, druids, etc.
It compares class success ratio in getting to raids.
Example:
There are 108,000 level 90 Druids and 61,000 level 90 Warlocks.
Amount of Druids killed the final boss: 1900.
Amount of Warlocks killed the final boss: 1200.
Of course, there are more Druids than Warlocks because Druid is a hybrid class.
But what is relevant is success ratio, what percentage of those 108,000 druids managed to kill the final boss?
Druids: 1.76% killed Will of the Emperor
Warlocks: 1.94% killed Will of the Emperor
So you see there were less warlocks, but warlocks had more success killing the boss - that was the subject of this post.
Huntingbear#2212
Huntingbear
The second and the third though showing percentage which means there are no difference how many roles each class has.
To explain better, it takes 100 level 90 characters of each class and calculates how many of them killed bosses.
If you guys can manage to bring up regular updates on those numbers it would be amazing!
Great job! Ty for the valuable data! (My god you re able to distinguish individuals now and not only in game characters? WoW!!!)
This article does NOT count how many characters of each class killed bosses. It does NOT compare amount of paladins, druids, etc.
It compares class success ratio in getting to raids.
Example:
There are 108,000 level 90 Druids and 61,000 level 90 Warlocks.
Amount of Druids killed the final boss: 1900.
Amount of Warlocks killed the final boss: 1200.
Of course, there are more Druids than Warlocks because Druid is a hybrid class.
But what is relevant is success ratio, what percentage of those 108,000 druids managed to kill the final boss?
Druids: 1.76% killed Will of the Emperor
Warlocks: 1.94% killed Will of the Emperor
So you see there were less warlocks, but warlocks had more success killing the boss - that was the subject of this post.
OR
Could it be possible to add an option to allow us to export the data you collect on the website so we can do our own charts?
Just thoughts/suggestions :) Great work, love the website!
That plus the stats provided here would give a good indication of how many players raid.