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Releases: ps2homebrew/Fceumm-PS2

Latest development build

17 Jan 18:47
0da6c2a
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Pre-release

Commits

  • [0da6c2a]: Update compilation.yml (AKuHAK)

FCEUmm-PS2 [x.3.3]

28 Apr 18:01
42dfbef
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Fix performance issue with multitap.
Sample rate is 22050 Hz.

  • Turbo buttons have been added to config. RapidFire has been deleted.

  • In-game menu contains sound option instead of LowPass (never used).
    Warning: delete old FCEUltra.cnf, new default button mapping is used.

  • Add default FCEU palette and palettes from libretro.

  • Sound has 4 options: off, 11025Hz, 22050Hz, 44100Hz.

  • VS. UniSystem uses proper palette (default FCEU).

  • Button L3 "Insert Coin" (VS. UniSystem).

  • Fix memory usage when selecting palette.

Fix black line on real PS2.

Add aspect ratio option to in-game menu: Full Screen, Best Fit (4:3 NTSC display). Option isn't saved to config.
Fix screen size (639 -> 640, height - 1 -> height).
Interlacing is on by default.

Palettes:

Add "PAL (Kinopio)".
Replace NES Classic (FBX-FS) with NES Classic (FBX).
Change palettes' names, order.
Config:

Aspect Ratio and Palette are saved to config (don't forget "Save FCEUltra.cnf").
Save path is used and applied right after saving config.

Configure Input is in in-game menu.
Browser:

Sorting filenames by name.
Folder and file icons (from uLE).

Add Autofire Patterns for turbo buttons:

  • 1 on, 1 off (max speed)
  • 1 on, 2 off
  • 1 on, 3 off
  • 1 on, 4 off
  • 1 on, 5 off (min speed)
    Move "4-Players Adaptor" option to "Configure Input".

Add video mode DTV 640x480.
Fix loading screen offsets (Center Screen).

fceu-packed.x.3.x.cdvdsupport.elf - with CD/DVD support.

In-game menu is more convenient.